These melees should be salvageable to keep them off the exchange since nothing else can be done with them.
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What's the deal with Worn weapons?
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Error message "Failed to join a voice chat channel"
Is there a way to turn this off? It's very annoying!
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Re-Engineering Modifiers
So I'm a bit confused with the Season 13 changes to the formula of how damage is calculated and want to select the most powerful weapon modifiers when re-engineering (which is great). It's super hard these days to find Pen on dual beams on the exchange (lots of single beams). So I'm thinking Dmg x 3. There was a time when CrtD was the thing. Should I leave at least one modifier CrtD or make them all Dmg? Thanks
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Gameplay Issue: Phoenix Box should contain Deprecated T5 Lockbox Ships
Given that the OG lockbox ship, the T5 Jem'Hadar Attack Ship, is available at the Ultra Rare tier in the Phoenix Store, the following deprecated T5 lockbox offerings should also be included at Ultra Rare, especially now that they have T6 counterparts:
Given that the Epic tier of ships contains exclusive T6 event releases, the following exclusive T5 event releases should also be added, but to the Ultra Rare tier along with other T5 offerings, even though some pre-date Legacy of Romulus. Given that the Phoenix Prize Tokens are bound to account, players can simply scoop them up on an alternate character. I am aware of the Fleet Store availability of some of these, but the prices are pretty high.
Previously exclusive uniform unlocks would be really great additions at the Very Rare tier! There's really no reason to not make these available, and it's not a "slap in the face" to anyone who just happened to be online that day after reading the website post and/or forums.
Note that since the T5 Lobi ships are still in the Lobi store, those don't need to be included in the Phoenix Store. But these prizes are truly unavailable now and it's what the Phoenix Pack is all about.
- Cardassian Galor Cruiser
- Xindi-Aquatic Narcine Dreadnought Carrier
- Elachi S'golth Escort
- Tal Shiar Adapted Destroyer
- ...list should continue to expand as T5->T6 conversions continue
Given that the Epic tier of ships contains exclusive T6 event releases, the following exclusive T5 event releases should also be added, but to the Ultra Rare tier along with other T5 offerings, even though some pre-date Legacy of Romulus. Given that the Phoenix Prize Tokens are bound to account, players can simply scoop them up on an alternate character. I am aware of the Fleet Store availability of some of these, but the prices are pretty high.
- Odyssey Star Cruiser (Starfleet)
- Bortas Battle Cruiser (KDF)
- Obelisk Carrier (All Factions)
- Support Cruiser Retrofit (Starfleet)
- Kamarag Battle Cruiser (KDF)
Previously exclusive uniform unlocks would be really great additions at the Very Rare tier! There's really no reason to not make these available, and it's not a "slap in the face" to anyone who just happened to be online that day after reading the website post and/or forums.
- Kelvin Timeline Admiral Uniform
- Kobali Uniforms
- Star Trek Discovery Uniforms
Note that since the T5 Lobi ships are still in the Lobi store, those don't need to be included in the Phoenix Store. But these prizes are truly unavailable now and it's what the Phoenix Pack is all about.
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Wishlist of Starships I wanna see in Star Trek Online
USS Enterprise (XCV 330) Enterprise Class
![uss_enterprise_xcv_330_by_lucas_redsign-d90u2qb.jpg]()
Ambassador Prototype (This can be a T6 Ship or even a prize vessel and or its own Class)
![ambassador-probert.jpg]()
Constitution Class Variant (It Can be its own Class part of a Distorter Type
![constitution-variant1.jpg]()
Ptomy Class
![ptolemy.jpg]()
Saladin Class![saladin.jpg]()
Curry Class
![excelsior-variant1.jpg]()
Freedom Class
![freedom.jpg]()
New Orleans Class
![neworleans.jpg]()
Niagara Class
![niagara.jpg]()
Planet of the Titans Enterprise Type (Can be its own Class)
![phase21.jpg]()
![phase22.jpg]()
Springfield Class
![springfield.jpg]()
Sydney Class
![sydney.jpg]()
Yeager Class
![yeager.jpg]()
Miranda Class With out Mission Pod
![miranda-modified1.jpg]()

Ambassador Prototype (This can be a T6 Ship or even a prize vessel and or its own Class)

Constitution Class Variant (It Can be its own Class part of a Distorter Type

Ptomy Class

Saladin Class

Curry Class

Freedom Class

New Orleans Class

Niagara Class

Planet of the Titans Enterprise Type (Can be its own Class)


Springfield Class

Sydney Class

Yeager Class

Miranda Class With out Mission Pod

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Client Quit Unexpectedly Happening right now
Client Quit Unexpectedly Happening right now on Both of my computers what is going on?
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Moved: Weapons and consoles randomly unequipping.
This discussion has been moved.
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Last Post Wins 3.0
As the title goes. The last NON-DEV/MOD post will win.

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The Captain_Zero Is PURE AWESOMENESS Thread
She's the person behind the Ten Forward Battle Brigades, well known within the Ten Forward ranks, the commanding officer of the U.S.S. Ten Forward-A, and most importantly an Animaniacs fan. So... Lets celebrate her greatness with some Animaniacs classics starting with...
Star Truck
The Great Wakkorotti: The Master And His Music
Clown And Out
Slappy Squirrel - Who Is On Stage
Be Careful What You Eat
Presidents
50 State Capitals
Nations Of The World
Wheel Of Morality Compilation
Good Idea / Bad Idea Compilation
One of my favourite Animaniac quotes:
Dr. Scratchansniff: I've invited another one of my patients to join us for today's session.
Yakko: Who is it? One of those adorable Olsen twins?
Star Truck
The Great Wakkorotti: The Master And His Music
Clown And Out
Slappy Squirrel - Who Is On Stage
Be Careful What You Eat
Presidents
50 State Capitals
Nations Of The World
Wheel Of Morality Compilation
Good Idea / Bad Idea Compilation
One of my favourite Animaniac quotes:
Dr. Scratchansniff: I've invited another one of my patients to join us for today's session.
Yakko: Who is it? One of those adorable Olsen twins?
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Fleet hanger pets
Hi please help, I I am in the process of trying to find a better hanger pet. I went to the Fleet store and saw stingers. I had to grind a bit to get the necessary required Fleet credit and crystals. Went back would not let me purchase, it said I needed to buy a Nauricaan carrier. How does a Federation officer buy a Klingon ship? What am I missing?
Thanks,
James
Thanks,
James
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Deep space k7
I have restarted this game 3 times now, twice as federation and once as a romulin. EVERY time I get to star base k7 the game crashes out. What's going on?
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[Console] Introducing: Re-engineering!
Captains on Xbox One and Playstation 4 will soon be able to re-engineer the mods of some of their favorite items!
https://www.arcgames.com/en/games/star-trek-online/news/detail/10817084
https://www.arcgames.com/en/games/star-trek-online/news/detail/10817084
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Most bridges don't allow access to the captain's chair !!
I've had both Federation and Klingon characters and have noticed MOST bridge options (no-charge anyway) do NOT allow access to the captain's chair. With a handful of exceptions, the option to sit down in the captain's seat does not appear !! You walk up to it and expect the options logo to appear, but it doesn't. Seeing as your character IS the captain, that's very disappointing. Would someone please get that fixed in the next available shard maintenance. --Thank you
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Any way to auto block fleet invites on Xbox One?
Title asks the question.
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First Cause, Then Effect Foundry Mission bugged
When you travel to the system, it crashes the game to desktop, and complains about a map not being available.
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Experiencing Sound/ Audio Bugs or Issues? Post about them in here!
There is the most awful noise playing on Deep Space Nine. The only ways to get away from it are to either turn your sound off, beam out, go to the exchange area, or go to the shipyard. This has been going on since your patch 2 days ago and the frequency of the sound has actually induced nausea and vertigo in me. I don't know if its affected anyone else in this way but I have been told other people have been hearing it. It should have been fixed the moment it was discovered as it is a potential health hazard for some people because it is a well known fact that certain frequencies of sound can induce my symptoms and even seizures in some people. Please fix this quickly! Thank you.
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[PC] 3D Print Your Own STO Ships in March!
Captains on PC will soon be able to order 3D Printed, hand painted versions of their own personal STO ships!
Full details here:
https://www.arcgames.com/en/games/star-trek-online/news/detail/10810274
Full details here:
https://www.arcgames.com/en/games/star-trek-online/news/detail/10810274
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Question About Tanks
BACKGROUND...
I blew an embarrassing amount of cash when I first picked up the game, trying out different ships and gear sets. I was told early on energy weapons were the way to go. Science was interesting, but not really a viable end-game option. Neither was tanking. Eventually, I settled on beams, learned how to set up a decent macro, and got my numbers up a bit, nothing fancy, but enough to fit in. A couple of years in, I took my first break. I popped back in about a year later, got caught up, and was happy to see science had become a viable option. Having recently re-watched one of the series, I got in the mood to pop back in after another year off. I blew some accumulated lifetime Zen, and upgraded a few things. I ran through the last expansion, and read up on the new items. I messed around with some ground combat and Borg runs, looking for something different to do. After about a week, I fell back into the usual Crystalline runs and selling off rewards, cycling through all characters, essentially grinding slowly toward another ship.
I play a few tacs for the buffs, but prefer science captains for photonic fleet. When they introduced SRO, I put more focus on my Fed Roms. I keep a Klingon around because his carrier looks like a crawfish and his pirate boffs help a bit, but don't spend much time on that side. I made a few aliens because they were funny to look at. Once I realized how important DPS is to the end game, and how great SRO was for getting those numbers up, I dumped a couple. I kept my first non-Rom captain, despite his lack of SRO, because I invested so much into trying out different ships with him. I made a temporal captain to check that out when that was going on, and made it human so I could fly the old Enterprise with it. But, I usually sacrifice the option to fly Fed ships and go with Roms for SRO and SRO boffs. I love the thought of flying an Enterprise type ship, but I always wind up in an account wide unlock or lock box ship to get those numbers up. I've got a couple of traditional beam warbirds, but find gravity well AoE torpedo boats more fun. I prefer four torpedoes up front, so while I do enjoy the science ships, I tend toward carriers with Scorpions. I've always wanted a reason to play the Picard Enterprise long-term. Min maxing a glass cannon is great, but it gets old after a while. Playing science with AoE lowers the numbers a bit, but it's a fun option that can be viable. But, the tank has always been hanging out there, an entire slice of the pie that can't be enjoyed at end game.
TO THE POINT...
My question is, have they changed anything to make tanking count toward things like Crystalline? I see they've added a couple of more cruisers during this last break. So, I'm hoping this has been addressed in some way. The last time I played, being a tank meant never winning anything and literally getting cursed at for low DPS. There was no incentive in the end game to continue playing one.
If you're going to tell me how I should play whatever I want and ignore people who yell, etc. I know. I know. I'm just looking to find out if anything has changed since a year ago, for tanking in the end game. If not, no big deal. I'll just keep playing what works for a while.
I blew an embarrassing amount of cash when I first picked up the game, trying out different ships and gear sets. I was told early on energy weapons were the way to go. Science was interesting, but not really a viable end-game option. Neither was tanking. Eventually, I settled on beams, learned how to set up a decent macro, and got my numbers up a bit, nothing fancy, but enough to fit in. A couple of years in, I took my first break. I popped back in about a year later, got caught up, and was happy to see science had become a viable option. Having recently re-watched one of the series, I got in the mood to pop back in after another year off. I blew some accumulated lifetime Zen, and upgraded a few things. I ran through the last expansion, and read up on the new items. I messed around with some ground combat and Borg runs, looking for something different to do. After about a week, I fell back into the usual Crystalline runs and selling off rewards, cycling through all characters, essentially grinding slowly toward another ship.
I play a few tacs for the buffs, but prefer science captains for photonic fleet. When they introduced SRO, I put more focus on my Fed Roms. I keep a Klingon around because his carrier looks like a crawfish and his pirate boffs help a bit, but don't spend much time on that side. I made a few aliens because they were funny to look at. Once I realized how important DPS is to the end game, and how great SRO was for getting those numbers up, I dumped a couple. I kept my first non-Rom captain, despite his lack of SRO, because I invested so much into trying out different ships with him. I made a temporal captain to check that out when that was going on, and made it human so I could fly the old Enterprise with it. But, I usually sacrifice the option to fly Fed ships and go with Roms for SRO and SRO boffs. I love the thought of flying an Enterprise type ship, but I always wind up in an account wide unlock or lock box ship to get those numbers up. I've got a couple of traditional beam warbirds, but find gravity well AoE torpedo boats more fun. I prefer four torpedoes up front, so while I do enjoy the science ships, I tend toward carriers with Scorpions. I've always wanted a reason to play the Picard Enterprise long-term. Min maxing a glass cannon is great, but it gets old after a while. Playing science with AoE lowers the numbers a bit, but it's a fun option that can be viable. But, the tank has always been hanging out there, an entire slice of the pie that can't be enjoyed at end game.
TO THE POINT...
My question is, have they changed anything to make tanking count toward things like Crystalline? I see they've added a couple of more cruisers during this last break. So, I'm hoping this has been addressed in some way. The last time I played, being a tank meant never winning anything and literally getting cursed at for low DPS. There was no incentive in the end game to continue playing one.
If you're going to tell me how I should play whatever I want and ignore people who yell, etc. I know. I know. I'm just looking to find out if anything has changed since a year ago, for tanking in the end game. If not, no big deal. I'll just keep playing what works for a while.
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Ban the person above you, any reason at all! Part III
wait, what happened to the other ban thread? cant believe it got buried....
retrobanning alexmakepeace for good measure
retrobanning alexmakepeace for good measure
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Bajoran Interceptor appreciation thread
The Bajoran Interceptor is OP, please do NOT nerf. Thanks Cryptic. I Love this little ship.

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