There's been a lot of discussion lately about DPS and DPS related issues.
The dirty open secret of DPS in STO is that it is based on writing keyboard macros in the STO keybinds. It's not an exploit or anything, its just a thing people figured out how to do. People bind everything to space bar, maybe another key, and then press it over and over, and it automates everything: keeping your buffs up and optimal, auto targeting and firing at ships etc.
I think the game would benefit from shaking things up. If the devs disabled the ability to make these macros, a new layer of skill-based play would be added to the game. Instead of hitting space bar over and over, players would have to activate their buffs manually, which increases both immersion and engagement.
I really think it would be a shot in the arm for gameplay at the highest levels. It would upset complacency, it would give people something new to get good at, it would add dynamism to space combat.
Please lend your voices to this proposal, lets get heard!
The dirty open secret of DPS in STO is that it is based on writing keyboard macros in the STO keybinds. It's not an exploit or anything, its just a thing people figured out how to do. People bind everything to space bar, maybe another key, and then press it over and over, and it automates everything: keeping your buffs up and optimal, auto targeting and firing at ships etc.
I think the game would benefit from shaking things up. If the devs disabled the ability to make these macros, a new layer of skill-based play would be added to the game. Instead of hitting space bar over and over, players would have to activate their buffs manually, which increases both immersion and engagement.
I really think it would be a shot in the arm for gameplay at the highest levels. It would upset complacency, it would give people something new to get good at, it would add dynamism to space combat.
Please lend your voices to this proposal, lets get heard!