For a very long time now 8000 (8500 with fleet dilithium holding doff assignment) has been more than sufficient as a daily limit to pace progress through the game. However with the addition of and increase in costs of doff rarity exchanges, reputation factions, and the sheer cost of both upgrade materials and upgrades themselves in dilithium, an 8500 cap slows progress down to a point where it has become more of a source of frustration than a good pacing mechanic. I'm not saying that it needs to be increased to a ridiculous level, that would just destroy game pacing and make everyone a superhero. I'm suggesting more of a re-balance based on increased options and costs. As a suggestion perhaps 1.5 times the current amount or 12k dilithium per day would not be a bad start. This would allow for more versatile and expedient gear progression without breaking the pace of the end game. Just some food for thought.
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