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New Foundry

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This isn't something to do immediately, but I (and probably many others) would like to see a new, updated Foundry, including:
  • a new, updated look
  • more pre-made maps, especially from new episodes
  • scripts (more functionality and replacing current, limited properties and such, more triggered events)
  • cutscene creation (might be difficult, so maybe not)
  • more costumes
  • more Cryptic maps (the ones with interactable objects, like ESD and Bajor)
  • more functionality with character types, enemies, and more (i.e. make a single person an enemy instead of using groups)
  • away team controls (disable/force reposition)
  • mission failure ability
  • more tags (maybe like [AwayTeamSci]. Also usable in clickable options)
  • class-specific options
  • Pretty much, add the tools that Cryptic uses to make their current episodes, but without the entire Cryptic engine

The current Foundry, although easy to use to make fun episodes, has various issues, including:
  • testing issues (mostly with ai)
  • somewhat difficult to place stuff in map (i.e. difficult to see nebulas or to place something on top of another thing)
  • options are confusing (i.e. making idling teams, what are jobs?, using animations like warp-out at the right times)
  • limited (missing costumes, making entity into enemy, and other issues)

What would you like to see added/changed/removed in a new Foundry? comment below!!!

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